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@@ -1,15 +1,99 @@
|
|||||||
# Pulse
|
# pulse
|
||||||
|
|
||||||
Pulse is a clientside mod for Titanfall 2 letting you view killstats collected by [the Tone API](https://toneapi.github.io/ToneAPI_webclient/) using the otherwise non-functional `Stats` tab.
|
**pulse** is a clientside mod for [TF|2 + Northstar](https://github.com/R2Northstar/Northstar) letting you view killstats collected by [the Tone API](https://toneapi.github.io/ToneAPI_webclient/) using the otherwise non-functional `Stats` tab.
|
||||||
|
|
||||||
Currently, features include:
|
## Currently, features include:
|
||||||
- displaying kills in `Pilot Weapons`
|
- mostly functional `Overview` tab,
|
||||||
- displaying kills and most used weapon (by kills) in `Overview`
|
- functional `Time` tab,
|
||||||
|
- Pilot weapon data displayed in `Pilot Weapons` tab,
|
||||||
|
- Titan kills displayed in `Titans` tab,
|
||||||
|
- functional `Maps` tab,
|
||||||
|
- real-time updates.
|
||||||
|
|
||||||
Want to know what we have planned for future updates? See [here.](https://github.com/ToneAPI/pulse/projects?query=is%3Aopen)
|
Want to know what we have planned for future updates? See [here.](https://github.com/ToneAPI/pulse/projects?query=is%3Aopen)
|
||||||
|
|
||||||
|
Found a bug? Make an issue on GitHub [here.](https://github.com/ToneAPI/pulse/issues/new)
|
||||||
|
|
||||||
|
<details>
|
||||||
|
<summary>Features, more in-depth:</summary>
|
||||||
|
|
||||||
|
### `Overview`
|
||||||
|
- Most Kills - shows the weapon with most accumulated kills.
|
||||||
|
- Nemesis Weapon - shows the weapon that has killed you the most.
|
||||||
|
- Most Effective - shows weapon with the highest K/D ratio.
|
||||||
|
- Kill/Death Ratio - shows the overall K/D ratio of player compared to global K/D.
|
||||||
|
- Kills as Pilot - shows general kill data for player as Pilot, visualised in the table below:
|
||||||
|
|
||||||
|
| Name | Description |
|
||||||
|
|--------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|
||||||
|
| Pilots |Shows **ALL KILLS** accumulated by player as Pilot. Differentiating Pilot and Titan kills will come in a later Tone API update.|
|
||||||
|
| Titans |Non-functional, see line above.|
|
||||||
|
| AI kills |Non-functional, Tone API does not collect AI kill data.|
|
||||||
|
| Pilot melee kills |Shows only melee kills accumulated by player as Pilot.|
|
||||||
|
| Pilot executions |Shows only executions accumulated by player as Pilot.|
|
||||||
|
|
||||||
|
- Kills as Titan - shows general kill data for player as Titan, visualised in the table below:
|
||||||
|
|
||||||
|
| Name | Description |
|
||||||
|
|--------------------|------------------------------------------------------|
|
||||||
|
| Pilots |Shows **ALL KILLS** accumulated by player as Titan. Differentiating Pilot and Titan kills will come in a later Tone API update.|
|
||||||
|
| Titans |Non-functional, see line above.|
|
||||||
|
| Titan executions |Shows only executions accumulated by player as Titan.|
|
||||||
|
| Pilots meleed |Shows only melee kills accumulated by player as Titan.|
|
||||||
|
| Pilot roadkills |Shows only roadkills accumulated by player as Titan.|
|
||||||
|
|
||||||
|
- Upper statbox values have been zeroed out, these don't yet work and are set to 0 to avoid confusion.
|
||||||
|
|
||||||
|
### `Time`
|
||||||
|
|
||||||
|
- Kills by Class shows kills by Pilot and Titan on a piechart.
|
||||||
|
- Kills by Titan shows kills by all Titan classes on a piechart.
|
||||||
|
- Kills by Gamemode shows kills on each gamemode played on a piechart.
|
||||||
|
|
||||||
|
### `Pilot Weapons`
|
||||||
|
|
||||||
|
- shows total accumulated kills per weapon under Total Kills.
|
||||||
|
- shows deaths with given weapon equipped under Deaths with Weapon.
|
||||||
|
|
||||||
|
### `Titans`
|
||||||
|
|
||||||
|
- shows total accumulated kills per Titan under Total Kills.
|
||||||
|
|
||||||
|
### `Maps`
|
||||||
|
|
||||||
|
- Player Map Stats - shows general data for player on chosen map, visualised in the table below:
|
||||||
|
|
||||||
|
| Name | Description |
|
||||||
|
|-----------------------|------------------------------------------------------- |
|
||||||
|
| Kills on Map |Shows all kills accumulated by player on chosen map.|
|
||||||
|
| Deaths on Map |Shows all deaths accumulated by player on chosen map.|
|
||||||
|
| Total Shot Distance |Shows total distance of kills accumulated by player on chosen map.|
|
||||||
|
| Maximum Shot Distance |Shows highest distance kill by player on chosen map.|
|
||||||
|
|
||||||
|
- Kills by Gamemode - piechart showing all kills (in percent) on chosen map by gamemode.
|
||||||
|
</details>
|
||||||
|
|
||||||
## DISCLAIMER
|
## DISCLAIMER
|
||||||
|
|
||||||
The Tone API is NOT used by every server, view a list supported servers on [the webclient.](https://toneapi.github.io/ToneAPI_webclient/)
|
The Tone API is NOT used by every server, view a list of supported servers [here.](https://tone.sleepycat.date/v2/client/servers)
|
||||||
|
**pulse** is very much a W.I.P as of right now, features may be missing/nonfunctional.
|
||||||
|
|
||||||
Pulse is very much a W.I.P as of right now, features may be missing/nonfunctional.
|
## CHANGELOG
|
||||||
|
|
||||||
|
<details>
|
||||||
|
<summary> pulse v2.0.0 "Demeter" </summary>
|
||||||
|
|
||||||
|
- Switched to Thunderstore template on the GitHub site for easier development.
|
||||||
|
- General code rewrite - lots of improvements for easier development. Rewrite includes:
|
||||||
|
- common code file, for better code readability and ease of development,
|
||||||
|
- new parser, allowing for better expandability and faster data processing (and much simpler implementation, unlike the hellspawn that was the previous `getFromToneAPI` function),
|
||||||
|
- new request function, more compact and simple than previous iterations,
|
||||||
|
- other functions that simplify the code and make it easier to read / develop
|
||||||
|
- Localisation, currently available in:
|
||||||
|
- English,
|
||||||
|
- French,
|
||||||
|
- German,
|
||||||
|
- Italian,
|
||||||
|
- Polish. (Northstar isn't translated into Polish, but the game supports it.)
|
||||||
|
- Locking the Stats tab, avoiding situations where you could click too fast and see no stats. Also prevents the game from showing stats when the API is unreachable.
|
||||||
|
</details>
|
||||||
|
|||||||
@@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"name": "Pulse",
|
||||||
|
"description": "Adds stats (collected by the Tone API) back to the Stats tab.",
|
||||||
|
"version_number": "2.0.0",
|
||||||
|
"website_url": "https://github.com/ToneAPI/pulse",
|
||||||
|
"dependencies": []
|
||||||
|
}
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
{
|
|
||||||
"Name": "ToneAPI.pulse",
|
|
||||||
"Description": "Displays Tone API kill data in the Stats tab.",
|
|
||||||
"Version": "1.1.0-prerelease",
|
|
||||||
"LoadPriority": 1,
|
|
||||||
"Scripts": [
|
|
||||||
{
|
|
||||||
"Path": "pulse.gnut",
|
|
||||||
"RunOn": "UI",
|
|
||||||
"UICallback": {
|
|
||||||
"After": "GetStatsFromToneAPI"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,88 +0,0 @@
|
|||||||
global function GetStatsFromToneAPI
|
|
||||||
global function getWeaponKillsFromToneApi
|
|
||||||
global function getNemesisWeaponFromToneAPI
|
|
||||||
global function getDWEFromToneAPI
|
|
||||||
|
|
||||||
global table globalToneAPIKillData = {}
|
|
||||||
global table globalToneAPIDeathData = {}
|
|
||||||
global table globalToneAPIDWEData = {}
|
|
||||||
|
|
||||||
void function GetStatsFromToneAPI()
|
|
||||||
{
|
|
||||||
thread GetStatsFromToneAPI_threaded()
|
|
||||||
}
|
|
||||||
|
|
||||||
void function GetStatsFromToneAPI_threaded(){
|
|
||||||
|
|
||||||
while(true){
|
|
||||||
if(NSIsMasterServerAuthenticated()) break
|
|
||||||
WaitFrame()
|
|
||||||
}
|
|
||||||
|
|
||||||
//SetConVarString("ToneURL", "https://toneapi.sleepycat.date/v2_test")
|
|
||||||
print("[PULSE] Loaded, getting data...")
|
|
||||||
HttpRequest getStats
|
|
||||||
getStats.method = HttpRequestMethod.GET
|
|
||||||
getStats.url = "https://tone.sleepycat.date/v2_test/client/weapons"
|
|
||||||
getStats.queryParameters["player"] <- [NSGetLocalPlayerUID().tostring()]
|
|
||||||
void functionref(HttpRequestResponse) onSuccess = void function(HttpRequestResponse response)
|
|
||||||
{
|
|
||||||
print("[PULSE] Kill data received, processing...")
|
|
||||||
table JSONForConversion = DecodeJSON(response.body)
|
|
||||||
foreach (var key, var value in JSONForConversion) {
|
|
||||||
table test = expect table(value)
|
|
||||||
globalToneAPIKillData[string(key)] <- test.kills
|
|
||||||
globalToneAPIDeathData[string(key)] <- test.deaths
|
|
||||||
globalToneAPIDWEData[string(key)] <- test.deaths_while_equipped
|
|
||||||
print("[PULSE] " + key + " has been added.")
|
|
||||||
}
|
|
||||||
print("[PULSE] Kill data has been processed.")
|
|
||||||
}
|
|
||||||
|
|
||||||
void functionref(HttpRequestFailure) onFailure = void function(HttpRequestFailure failure)
|
|
||||||
{
|
|
||||||
print("[PULSE] Encountered an error getting kill data...")
|
|
||||||
}
|
|
||||||
|
|
||||||
bool result = NSHttpRequest(getStats, onSuccess, onFailure)
|
|
||||||
print("[PULSE] result is " + result)
|
|
||||||
}
|
|
||||||
|
|
||||||
int function getWeaponKillsFromToneApi(string weaponRef){
|
|
||||||
|
|
||||||
if(weaponRef.find("mp_weapon") != null){
|
|
||||||
weaponRef = weaponRef.slice(10)
|
|
||||||
}
|
|
||||||
|
|
||||||
if(weaponRef in globalToneAPIKillData){
|
|
||||||
print("[PULSE] Found matching weapon : " + weaponRef + " with " + globalToneAPIKillData[weaponRef] + " kills")
|
|
||||||
return expect int(globalToneAPIKillData[weaponRef])
|
|
||||||
}
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
int function getNemesisWeaponFromToneAPI(string weaponRef){
|
|
||||||
|
|
||||||
if(weaponRef.find("mp_weapon") != null){
|
|
||||||
weaponRef = weaponRef.slice(10)
|
|
||||||
}
|
|
||||||
|
|
||||||
if(weaponRef in globalToneAPIDeathData){
|
|
||||||
print("[PULSE] Found matching weapon : " + weaponRef + " with " + globalToneAPIDeathData[weaponRef] + " nemesis weapon kills")
|
|
||||||
return expect int(globalToneAPIDeathData[weaponRef])
|
|
||||||
}
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
int function getDWEFromToneAPI(string weaponRef){
|
|
||||||
|
|
||||||
if(weaponRef.find("mp_weapon") != null){
|
|
||||||
weaponRef = weaponRef.slice(10)
|
|
||||||
}
|
|
||||||
|
|
||||||
if(weaponRef in globalToneAPIDWEData){
|
|
||||||
print("[PULSE] Found matching weapon : " + weaponRef + " with " + globalToneAPIDeathData[weaponRef] + " deaths while equipped")
|
|
||||||
return expect int(globalToneAPIDWEData[weaponRef])
|
|
||||||
}
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
{
|
||||||
|
"Name": "ToneAPI.pulse",
|
||||||
|
"Description": "Displays Tone API kill data in the Stats tab.",
|
||||||
|
"Version": "2.0.0",
|
||||||
|
"LoadPriority": 1,
|
||||||
|
"ConVars": [
|
||||||
|
{
|
||||||
|
"Name": "ToneURL",
|
||||||
|
"DefaultValue": "https://tone.sleepycat.date/v2/client"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Name": "VersionURL",
|
||||||
|
"DefaultValue": "https://raw.githubusercontent.com/ToneAPI/pulse/main/version.json"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"Scripts": [
|
||||||
|
{
|
||||||
|
"Path":"pulse-common-func.gnut",
|
||||||
|
"RunOn":"UI"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Path": "pulse.gnut",
|
||||||
|
"RunOn": "UI",
|
||||||
|
"UICallback": {
|
||||||
|
"After": "pulseInit"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"Localisation": [
|
||||||
|
"resource/pulse_%language%.txt"
|
||||||
|
]
|
||||||
|
}
|
||||||
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Load Diff
+1
-1
@@ -323,7 +323,7 @@ resource/ui/menus/viewstats_overview.menu
|
|||||||
tall 45
|
tall 45
|
||||||
visible 1
|
visible 1
|
||||||
font Default_31
|
font Default_31
|
||||||
labelText "NEMESIS WEAPON"
|
labelText "#NEMESIS_WEAPON"
|
||||||
allcaps 1
|
allcaps 1
|
||||||
wrap 1
|
wrap 1
|
||||||
textAlignment west
|
textAlignment west
|
||||||
@@ -0,0 +1,508 @@
|
|||||||
|
resource/ui/menus/viewstats_weapons.menu
|
||||||
|
{
|
||||||
|
menu
|
||||||
|
{
|
||||||
|
ControlName Frame
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 3
|
||||||
|
wide f0
|
||||||
|
tall f0
|
||||||
|
autoResize 0
|
||||||
|
pinCorner 0
|
||||||
|
visible 1
|
||||||
|
enabled 1
|
||||||
|
PaintBackgroundType 0
|
||||||
|
infocus_bgcolor_overridep "0 0 0 0"
|
||||||
|
outoffocus_bgcolor_override "0 0 0 0"
|
||||||
|
|
||||||
|
Vignette
|
||||||
|
{
|
||||||
|
ControlName ImagePanel
|
||||||
|
InheritProperties MenuVignette
|
||||||
|
}
|
||||||
|
|
||||||
|
MenuTitle
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
InheritProperties MenuTitle
|
||||||
|
labelText "#STATS_PILOT_WEAPONS"
|
||||||
|
}
|
||||||
|
|
||||||
|
MenuCommon
|
||||||
|
{
|
||||||
|
ControlName CNestedPanel
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
wide f0
|
||||||
|
tall f0
|
||||||
|
visible 1
|
||||||
|
controlSettingsFile "resource/ui/menus/panels/menu_common.res"
|
||||||
|
}
|
||||||
|
|
||||||
|
MatchmakingStatus
|
||||||
|
{
|
||||||
|
ControlName CNestedPanel
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
wide f0
|
||||||
|
tall f0
|
||||||
|
visible 1
|
||||||
|
controlSettingsFile "resource/ui/menus/panels/matchmaking_status.res"
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
GridPanel
|
||||||
|
{
|
||||||
|
ControlName CNestedPanel
|
||||||
|
xpos 96
|
||||||
|
ypos 193
|
||||||
|
zpos 99
|
||||||
|
wide 224
|
||||||
|
tall 702
|
||||||
|
visible 1
|
||||||
|
tabPosition 1
|
||||||
|
controlSettingsFile "Resource/UI/menus/panels/weapon_stats_grid.res"
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
Screen
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
wide f0
|
||||||
|
tall f0
|
||||||
|
labelText ""
|
||||||
|
//bgcolor_override "100 100 100 100"
|
||||||
|
//paintbackground 1
|
||||||
|
//visible 1
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
WeaponName
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos -516
|
||||||
|
ypos -366
|
||||||
|
zpos 101
|
||||||
|
auto_wide_tocontents 1
|
||||||
|
auto_tall_tocontents 1
|
||||||
|
visible 1
|
||||||
|
font DefaultBold_44
|
||||||
|
labelText "WEAPON NAME"
|
||||||
|
allcaps 1
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "0 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling Screen
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner BOTTOM
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
KillsHeader
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stats_background.rpak"
|
||||||
|
zpos 101
|
||||||
|
wide 500
|
||||||
|
tall 194
|
||||||
|
visible 1
|
||||||
|
scaleImage 1
|
||||||
|
|
||||||
|
pin_to_sibling WeaponName
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner BOTTOM_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsHeaderLabel
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos -18
|
||||||
|
ypos -6
|
||||||
|
zpos 102
|
||||||
|
wide 400
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_31
|
||||||
|
labelText "#STATS_HEADER_KILL_HISTORY"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment west
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "255 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsHeader
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner TOP_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLineBackground0
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stats_line_background.rpak"
|
||||||
|
xpos 0
|
||||||
|
ypos -48
|
||||||
|
zpos 101
|
||||||
|
wide 500
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
scaleImage 1
|
||||||
|
|
||||||
|
pin_to_sibling KillsHeader
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner TOP_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLabel0
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos -18
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 308
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "#STATS_HEADER_TOTAL_KILLS"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment west
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "255 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground0
|
||||||
|
pin_corner_to_sibling LEFT
|
||||||
|
pin_to_sibling_corner LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsValue0
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 94
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "--"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment center
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "0 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground0
|
||||||
|
pin_corner_to_sibling RIGHT
|
||||||
|
pin_to_sibling_corner RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLineBackground1
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stats_line_background.rpak"
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 101
|
||||||
|
wide 500
|
||||||
|
tall 36
|
||||||
|
visible 0
|
||||||
|
scaleImage 1
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground0
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner BOTTOM_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLabel1
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos -18
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 308
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "#STATS_KILLS_PILOTS"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment west
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "255 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground1
|
||||||
|
pin_corner_to_sibling LEFT
|
||||||
|
pin_to_sibling_corner LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsValue1
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 94
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "--"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment center
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "0 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground1
|
||||||
|
pin_corner_to_sibling RIGHT
|
||||||
|
pin_to_sibling_corner RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLineBackground2
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stats_line_background.rpak"
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 101
|
||||||
|
wide 500
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
scaleImage 1
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground1
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner BOTTOM_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLabel2
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos -18
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 308
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "#STATS_KILLS_TITANS"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment west
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "255 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground2
|
||||||
|
pin_corner_to_sibling LEFT
|
||||||
|
pin_to_sibling_corner LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsValue2
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 94
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "--"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment center
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "0 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground2
|
||||||
|
pin_corner_to_sibling RIGHT
|
||||||
|
pin_to_sibling_corner RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLineBackground3
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stats_line_background.rpak"
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 101
|
||||||
|
wide 500
|
||||||
|
tall 36
|
||||||
|
visible 0
|
||||||
|
scaleImage 1
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground2
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner BOTTOM_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsLabel3
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos -18
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 308
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "#DEATHS_WHILE_EQUIPPED"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment west
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "255 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground3
|
||||||
|
pin_corner_to_sibling LEFT
|
||||||
|
pin_to_sibling_corner LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
KillsValue3
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
xpos 0
|
||||||
|
ypos 0
|
||||||
|
zpos 102
|
||||||
|
wide 94
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
font Default_23
|
||||||
|
labelText "--"
|
||||||
|
allcaps 1
|
||||||
|
textAlignment center
|
||||||
|
fgcolor_override "255 255 255 255"
|
||||||
|
//bgcolor_override "0 255 0 100"
|
||||||
|
|
||||||
|
pin_to_sibling KillsLineBackground3
|
||||||
|
pin_corner_to_sibling RIGHT
|
||||||
|
pin_to_sibling_corner RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
Stat0
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stat_box_e.rpak"
|
||||||
|
xpos 8
|
||||||
|
zpos 100
|
||||||
|
wide 210
|
||||||
|
tall 93
|
||||||
|
visible 1
|
||||||
|
|
||||||
|
pin_to_sibling KillsHeader
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner TOP_RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
Stat1
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stat_box_e.rpak"
|
||||||
|
xpos 8
|
||||||
|
zpos 100
|
||||||
|
wide 210
|
||||||
|
tall 93
|
||||||
|
visible 1
|
||||||
|
|
||||||
|
pin_to_sibling Stat0
|
||||||
|
pin_corner_to_sibling LEFT
|
||||||
|
pin_to_sibling_corner RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
Stat2
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stat_box_e.rpak"
|
||||||
|
ypos 8
|
||||||
|
zpos 100
|
||||||
|
wide 210
|
||||||
|
tall 93
|
||||||
|
visible 1
|
||||||
|
|
||||||
|
pin_to_sibling Stat0
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner BOTTOM_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
Stat3
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stat_box_e.rpak"
|
||||||
|
xpos 8
|
||||||
|
zpos 100
|
||||||
|
wide 210
|
||||||
|
tall 93
|
||||||
|
visible 1
|
||||||
|
|
||||||
|
pin_to_sibling Stat2
|
||||||
|
pin_corner_to_sibling LEFT
|
||||||
|
pin_to_sibling_corner RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
NextUnlock
|
||||||
|
{
|
||||||
|
ControlName RuiPanel
|
||||||
|
rui "ui/stats_next_unlock.rpak"
|
||||||
|
xpos 8
|
||||||
|
zpos 90
|
||||||
|
wide 356
|
||||||
|
tall 194
|
||||||
|
visible 1
|
||||||
|
scaleImage 1
|
||||||
|
|
||||||
|
pin_to_sibling Stat1
|
||||||
|
pin_corner_to_sibling TOP_LEFT
|
||||||
|
pin_to_sibling_corner TOP_RIGHT
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
ModelRotateMouseCapture
|
||||||
|
{
|
||||||
|
ControlName CMouseMovementCapturePanel
|
||||||
|
xpos 580
|
||||||
|
zpos 12
|
||||||
|
wide 1340
|
||||||
|
tall %100
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
LblWeaponLocked
|
||||||
|
{
|
||||||
|
ControlName Label
|
||||||
|
classname LblWeaponLocked
|
||||||
|
xpos -650
|
||||||
|
ypos 142
|
||||||
|
zpos 102
|
||||||
|
wide 474
|
||||||
|
auto_tall_tocontents 1
|
||||||
|
visible 1
|
||||||
|
font Default_27_DropShadow
|
||||||
|
allcaps 1
|
||||||
|
textAlignment center
|
||||||
|
labelText "UNLOCK INFO"
|
||||||
|
fgcolor_override "153 61 61 255"
|
||||||
|
bgcolor_override "51 20 20 240"
|
||||||
|
pin_to_sibling KillsHeader
|
||||||
|
pin_corner_to_sibling BOTTOM
|
||||||
|
pin_to_sibling_corner TOP_LEFT
|
||||||
|
paintbackground 1
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
FooterButtons
|
||||||
|
{
|
||||||
|
ControlName CNestedPanel
|
||||||
|
xpos 0
|
||||||
|
ypos r119
|
||||||
|
wide f0
|
||||||
|
tall 36
|
||||||
|
visible 1
|
||||||
|
controlSettingsFile "resource/ui/menus/panels/footer_buttons.res"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
globalize_all_functions
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
global string pulsePrefix
|
||||||
|
global bool pulseSuccessBool = true
|
||||||
|
table withMapName = {}
|
||||||
|
void function pulsePrefixSet() //Sets our prefix
|
||||||
|
{
|
||||||
|
pulsePrefix = format("\x1b[38;2;%i;%i;%im[PULSE]\x1b[0m", 255, 178, 102)
|
||||||
|
}
|
||||||
|
|
||||||
|
void function pulsePrintt(string content) //Prints whatever we want printed with given prefix (by standard [PULSE]).
|
||||||
|
{
|
||||||
|
printt(format("%s " + content, pulsePrefix))
|
||||||
|
}
|
||||||
|
|
||||||
|
bool function pulseRequestData(string givenURL, table parameterTable, string tablepath) //Gets data from API (see ToneURL within mod.json) and puts it into one table for processing.
|
||||||
|
{
|
||||||
|
table<string, array<string> > requestTable
|
||||||
|
void functionref (HttpRequestResponse) onSuccess = void function(HttpRequestResponse response) : (parameterTable, requestTable, tablepath)
|
||||||
|
{
|
||||||
|
table DecodedJSON = DecodeJSON(response.body)
|
||||||
|
if ("map" in parameterTable)
|
||||||
|
{
|
||||||
|
string mapName = expect string(parameterTable["map"])
|
||||||
|
withMapName[mapName] <- DecodedJSON
|
||||||
|
pulseData[tablepath] <- withMapName
|
||||||
|
} else {
|
||||||
|
pulseData[tablepath] <- DecodedJSON
|
||||||
|
}
|
||||||
|
pulseSuccessBool = false
|
||||||
|
}
|
||||||
|
void functionref (HttpRequestFailure) onFailure = void function(HttpRequestFailure failure)
|
||||||
|
{
|
||||||
|
pulsePrintt("Something went wrong while getting data.")
|
||||||
|
pulseSuccessBool = true
|
||||||
|
}
|
||||||
|
foreach (key, value in parameterTable)
|
||||||
|
{
|
||||||
|
requestTable[string(key)] <- [string(value)]
|
||||||
|
}
|
||||||
|
return NSHttpGet(givenURL, requestTable, onSuccess, onFailure)
|
||||||
|
}
|
||||||
|
|
||||||
|
int function pulseParse(...) //Returns data from our pulseData table.
|
||||||
|
{
|
||||||
|
table parser = pulseData
|
||||||
|
int result = 0
|
||||||
|
for (int i; i < vargc; i++) {
|
||||||
|
if (i < expect int(vargc) - 1) {
|
||||||
|
if (expect string (vargv[i]) in parser) {
|
||||||
|
parser = expect table(parser[expect string(vargv[i])])
|
||||||
|
} else {break}
|
||||||
|
} else {
|
||||||
|
result = expect int(parser[expect string(vargv[i])])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
global function pulseInit
|
||||||
|
global function pulseGetData
|
||||||
|
|
||||||
|
global table pulseData = {}
|
||||||
|
|
||||||
|
struct {
|
||||||
|
array<string> allMaps
|
||||||
|
} file
|
||||||
|
|
||||||
|
void function pulseInit()
|
||||||
|
{
|
||||||
|
pulsePrefixSet()
|
||||||
|
file.allMaps = GetPrivateMatchMaps()
|
||||||
|
pulsePrintt("Initialized.")
|
||||||
|
}
|
||||||
|
|
||||||
|
void function pulseGetData()
|
||||||
|
{
|
||||||
|
string URL = GetConVarString("ToneURL")
|
||||||
|
array <string> URLpath = ["/weapons", "/weapons", "/gamemodes", "/gamemodes", "/maps"]
|
||||||
|
array <string> tablepath = ["weaponsLocal", "weaponsGlobal", "gamemodesAll", "gamemodesSeparated", "maps"]
|
||||||
|
pulseRequestData(URL + URLpath[0], {["player"] = NSGetLocalPlayerUID()}, tablepath[0])
|
||||||
|
pulseRequestData(URL + URLpath[1], {["player"] = "!" + NSGetLocalPlayerUID()}, tablepath[1])
|
||||||
|
pulseRequestData(URL + URLpath[2], {["player"] = NSGetLocalPlayerUID()}, tablepath[2])
|
||||||
|
foreach (map in file.allMaps)
|
||||||
|
{
|
||||||
|
pulseRequestData(URL + URLpath[3], {["player"] = NSGetLocalPlayerUID(), ["map"] = map.slice(3)}, tablepath[3])
|
||||||
|
}
|
||||||
|
pulseRequestData(URL + URLpath[4], {["player"] = NSGetLocalPlayerUID()}, tablepath[4])
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,318 @@
|
|||||||
|
global function InitViewStatsMapsMenu
|
||||||
|
global function setit
|
||||||
|
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
var menu
|
||||||
|
GridMenuData gridData
|
||||||
|
bool isGridInitialized = false
|
||||||
|
array<string> allMaps
|
||||||
|
} file
|
||||||
|
|
||||||
|
void function InitViewStatsMapsMenu()
|
||||||
|
{
|
||||||
|
var menu = GetMenu( "ViewStats_Maps_Menu" )
|
||||||
|
file.menu = menu
|
||||||
|
|
||||||
|
Hud_SetText( Hud_GetChild( file.menu, "MenuTitle" ), "#STATS_MAPS" )
|
||||||
|
|
||||||
|
file.gridData.rows = 5
|
||||||
|
file.gridData.columns = 1
|
||||||
|
//file.gridData.numElements // Set in OnViewStatsWeapons_Open after itemdata exists
|
||||||
|
file.gridData.pageType = eGridPageType.VERTICAL
|
||||||
|
file.gridData.tileWidth = 224
|
||||||
|
file.gridData.tileHeight = 112
|
||||||
|
file.gridData.paddingVert = 6
|
||||||
|
file.gridData.paddingHorz = 6
|
||||||
|
|
||||||
|
Grid_AutoAspectSettings( menu, file.gridData )
|
||||||
|
|
||||||
|
file.gridData.initCallback = MapButton_Init
|
||||||
|
file.gridData.getFocusCallback = MapButton_GetFocus
|
||||||
|
file.gridData.clickCallback = MapButton_Activate
|
||||||
|
|
||||||
|
AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnViewStatsWeapons_Open )
|
||||||
|
|
||||||
|
AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
||||||
|
}
|
||||||
|
|
||||||
|
void function OnViewStatsWeapons_Open()
|
||||||
|
{
|
||||||
|
UI_SetPresentationType( ePresentationType.NO_MODELS )
|
||||||
|
|
||||||
|
file.allMaps = GetPrivateMatchMaps()
|
||||||
|
|
||||||
|
file.gridData.numElements = file.allMaps.len()
|
||||||
|
|
||||||
|
if ( !file.isGridInitialized )
|
||||||
|
{
|
||||||
|
GridMenuInit( file.menu, file.gridData )
|
||||||
|
file.isGridInitialized = true
|
||||||
|
}
|
||||||
|
|
||||||
|
file.gridData.currentPage = 0
|
||||||
|
|
||||||
|
Grid_InitPage( file.menu, file.gridData )
|
||||||
|
Hud_SetFocused( Grid_GetButtonForElementNumber( file.menu, 0 ) )
|
||||||
|
}
|
||||||
|
|
||||||
|
bool function MapButton_Init( var button, int elemNum )
|
||||||
|
{
|
||||||
|
string mapName = file.allMaps[ elemNum ]
|
||||||
|
UpdateStatsForMap( mapName )
|
||||||
|
asset mapImage = GetMapImageForMapName( mapName )
|
||||||
|
|
||||||
|
var rui = Hud_GetRui( button )
|
||||||
|
RuiSetImage( rui, "buttonImage", mapImage )
|
||||||
|
|
||||||
|
Hud_SetEnabled( button, true )
|
||||||
|
Hud_SetVisible( button, true )
|
||||||
|
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
|
||||||
|
void function MapButton_GetFocus( var button, int elemNum )
|
||||||
|
{
|
||||||
|
if ( IsControllerModeActive() )
|
||||||
|
UpdateStatsForMap( file.allMaps[ elemNum ] )
|
||||||
|
}
|
||||||
|
|
||||||
|
void function MapButton_Activate( var button, int elemNum )
|
||||||
|
{
|
||||||
|
if ( !IsControllerModeActive() )
|
||||||
|
UpdateStatsForMap( file.allMaps[ elemNum ] )
|
||||||
|
}
|
||||||
|
|
||||||
|
int function GetGameStatForMapInt( string gameStat, string mapName )
|
||||||
|
{
|
||||||
|
array<string> privateMatchModes = GetPrivateMatchModes()
|
||||||
|
|
||||||
|
int totalStat = 0
|
||||||
|
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
||||||
|
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
||||||
|
{
|
||||||
|
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
||||||
|
|
||||||
|
totalStat += GetGameStatForMapAndModeInt( gameStat, mapName, modeName )
|
||||||
|
}
|
||||||
|
|
||||||
|
return totalStat
|
||||||
|
}
|
||||||
|
|
||||||
|
int function GetGameStatForMapAndModeInt( string gameStat, string mapName, string modeName, string difficulty = "1" )
|
||||||
|
{
|
||||||
|
string statString = GetStatVar( "game_stats", gameStat, "" )
|
||||||
|
string persistentVar = Stats_GetFixedSaveVar( statString, mapName, modeName, difficulty )
|
||||||
|
|
||||||
|
return GetUIPlayer().GetPersistentVarAsInt( persistentVar )
|
||||||
|
}
|
||||||
|
|
||||||
|
float function GetGameStatForMapFloat( string gameStat, string mapName )
|
||||||
|
{
|
||||||
|
array<string> privateMatchModes = GetPrivateMatchModes()
|
||||||
|
|
||||||
|
float totalStat = 0
|
||||||
|
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
||||||
|
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
||||||
|
{
|
||||||
|
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
||||||
|
|
||||||
|
totalStat += GetGameStatForMapAndModeFloat( gameStat, mapName, modeName )
|
||||||
|
}
|
||||||
|
|
||||||
|
return totalStat
|
||||||
|
}
|
||||||
|
|
||||||
|
float function GetGameStatForMapAndModeFloat( string gameStat, string mapName, string modeName )
|
||||||
|
{
|
||||||
|
string statString = GetStatVar( "game_stats", gameStat, "" )
|
||||||
|
string persistentVar = Stats_GetFixedSaveVar( statString, mapName, modeName, "1" )
|
||||||
|
|
||||||
|
return expect float( GetUIPlayer().GetPersistentVar( persistentVar ) )
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void function UpdateStatsForMap( string mapName )
|
||||||
|
{
|
||||||
|
entity player = GetUIPlayer()
|
||||||
|
if ( player == null )
|
||||||
|
return
|
||||||
|
|
||||||
|
Hud_SetText( Hud_GetChild( file.menu, "WeaponName" ), GetMapDisplayName( mapName ) )
|
||||||
|
|
||||||
|
// Image
|
||||||
|
var imageElem = Hud_GetRui( Hud_GetChild( file.menu, "WeaponImageLarge" ) )
|
||||||
|
RuiSetImage( imageElem, "basicImage", GetMapImageForMapName( mapName ) )
|
||||||
|
|
||||||
|
string timePlayed = "null"
|
||||||
|
string gamesPlayed = "null"
|
||||||
|
|
||||||
|
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), timePlayed )
|
||||||
|
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
||||||
|
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
||||||
|
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
||||||
|
|
||||||
|
SetStatsLabelValue( file.menu, "KillsLabel0", Localize("#MAPS_KILLS") )
|
||||||
|
SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("maps", mapName.slice(3), "kills") )
|
||||||
|
|
||||||
|
SetStatsLabelValue( file.menu, "KillsLabel1", Localize("#MAPS_DEATHS") )
|
||||||
|
SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("maps", mapName.slice(3), "deaths") )
|
||||||
|
|
||||||
|
SetStatsLabelValue( file.menu, "KillsLabel2", Localize("#MAPS_TSD") )
|
||||||
|
SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(pulseParse("maps", mapName.slice(3), "total_distance") ) ) )/100) + "m" )
|
||||||
|
|
||||||
|
SetStatsLabelValue( file.menu, "KillsLabel3", Localize("#MAPS_MSD") )
|
||||||
|
SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(pulseParse("maps", mapName.slice(3), "max_distance") ) ) )/100) + "m" )
|
||||||
|
|
||||||
|
SetStatsLabelValue( file.menu, "KillsLabel4", "--" )
|
||||||
|
SetStatsLabelValue( file.menu, "KillsValue4", "--" )
|
||||||
|
|
||||||
|
//var anchorElem = Hud_GetChild( file.menu, "WeaponStatsBackground" )
|
||||||
|
//printt( Hud_GetX( anchorElem ) )
|
||||||
|
//printt( Hud_GetX( anchorElem ) )
|
||||||
|
//printt( Hud_GetX( anchorElem ) )
|
||||||
|
//printt( Hud_GetX( anchorElem ) )
|
||||||
|
//Hud_SetX( anchorElem, 0 )
|
||||||
|
//
|
||||||
|
array<string> gameModesArray = GetPersistenceEnumAsArray( "gameModes" )
|
||||||
|
|
||||||
|
array<PieChartEntry> modes
|
||||||
|
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
||||||
|
table< string, array<int> > customGamemodeList = {
|
||||||
|
sns = [255, 178, 102, 255],
|
||||||
|
fw = [147, 204, 57, 255],
|
||||||
|
gg = [14, 87, 132, 255]
|
||||||
|
}
|
||||||
|
table< string, string > customGamemodeNames = {
|
||||||
|
sns = Localize("#GAMEMODE_sns")
|
||||||
|
fw = Localize("#GAMEMODE_fw")
|
||||||
|
gg = Localize("#GAMEMODE_gg")
|
||||||
|
}
|
||||||
|
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
||||||
|
{
|
||||||
|
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
||||||
|
if (mapName.slice(3) in pulseData["gamemodesSeparated"])
|
||||||
|
{
|
||||||
|
float modePlayedTime = 0
|
||||||
|
modePlayedTime = float(pulseParse("gamemodesSeparated", mapName.slice(3), modeName, "kills"))
|
||||||
|
if ( modePlayedTime > 0 ) {
|
||||||
|
AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
foreach (string key, array<int> value in customGamemodeList)
|
||||||
|
{
|
||||||
|
if (mapName.slice(3) in pulseData["gamemodesSeparated"])
|
||||||
|
{
|
||||||
|
float modePlayedTime = 0
|
||||||
|
modePlayedTime = float(pulseParse("gamemodesSeparated", mapName.slice(3), key, "kills"))
|
||||||
|
if ( modePlayedTime > 0 ) {
|
||||||
|
AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const MAX_MODE_ROWS = 8
|
||||||
|
|
||||||
|
if ( modes.len() > 0 )
|
||||||
|
{
|
||||||
|
modes.sort( ComparePieChartEntryValues )
|
||||||
|
|
||||||
|
if ( modes.len() > MAX_MODE_ROWS )
|
||||||
|
{
|
||||||
|
float otherValue
|
||||||
|
for ( int i = MAX_MODE_ROWS-1; i < modes.len() ; i++ )
|
||||||
|
otherValue += modes[i].numValue
|
||||||
|
|
||||||
|
modes.resize( MAX_MODE_ROWS-1 )
|
||||||
|
AddPieChartEntry( modes, "#GAMEMODE_OTHER", otherValue, [127, 127, 127, 255] )
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PieChartData modesPlayedData
|
||||||
|
modesPlayedData.entries = modes
|
||||||
|
modesPlayedData.labelColor = [ 255, 255, 255, 255 ]
|
||||||
|
SetPieChartData( file.menu, "ModesPieChart", "#KILLS_GAMEMODE", modesPlayedData )
|
||||||
|
|
||||||
|
array<string> fdMaps = GetPlaylistMaps( "fd" )
|
||||||
|
|
||||||
|
if ( 0 == 1 ) // maybe work later on some FD servers
|
||||||
|
{
|
||||||
|
array<var> pveElems = GetElementsByClassname( file.menu, "PvEGroup" )
|
||||||
|
foreach ( elem in pveElems )
|
||||||
|
{
|
||||||
|
Hud_Show( elem )
|
||||||
|
}
|
||||||
|
|
||||||
|
vector perfectColor = TEAM_COLOR_FRIENDLY / 219.0
|
||||||
|
|
||||||
|
var iconLegendRui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIconLegend" ) )
|
||||||
|
RuiSetImage( iconLegendRui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
||||||
|
RuiSetFloat3( iconLegendRui, "basicImageColor", perfectColor )
|
||||||
|
|
||||||
|
var icon0Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon0" ) )
|
||||||
|
RuiSetImage( icon0Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_easy" )
|
||||||
|
int easyWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "0" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvELabel0", "#FD_DIFFICULTY_EASY" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvEValueA0", easyWins )
|
||||||
|
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "0" ) )
|
||||||
|
RuiSetFloat3( icon0Rui, "basicImageColor", perfectColor )
|
||||||
|
else
|
||||||
|
RuiSetFloat3( icon0Rui, "basicImageColor", easyWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||||
|
|
||||||
|
var icon1Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon1" ) )
|
||||||
|
RuiSetImage( icon1Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
||||||
|
int normalWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "1" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvELabel1", "#FD_DIFFICULTY_NORMAL" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvEValueA1", normalWins )
|
||||||
|
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "1" ) )
|
||||||
|
RuiSetFloat3( icon1Rui, "basicImageColor", perfectColor )
|
||||||
|
else
|
||||||
|
RuiSetFloat3( icon1Rui, "basicImageColor", normalWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||||
|
|
||||||
|
var icon2Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon2" ) )
|
||||||
|
RuiSetImage( icon2Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_hard" )
|
||||||
|
int hardWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "2" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvELabel2", "#FD_DIFFICULTY_HARD" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvEValueA2", hardWins )
|
||||||
|
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "2" ) )
|
||||||
|
RuiSetFloat3( icon2Rui, "basicImageColor", perfectColor )
|
||||||
|
else
|
||||||
|
RuiSetFloat3( icon2Rui, "basicImageColor", hardWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||||
|
|
||||||
|
var icon3Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon3" ) )
|
||||||
|
RuiSetImage( icon3Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_master" )
|
||||||
|
int masterWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "3" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvELabel3", "#FD_DIFFICULTY_MASTER" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvEValueA3", masterWins )
|
||||||
|
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "3" ) )
|
||||||
|
RuiSetFloat3( icon3Rui, "basicImageColor", perfectColor )
|
||||||
|
else
|
||||||
|
RuiSetFloat3( icon3Rui, "basicImageColor", masterWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||||
|
|
||||||
|
var icon4Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon4" ) )
|
||||||
|
RuiSetImage( icon4Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_insane" )
|
||||||
|
int insaneWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "4" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvELabel4", "#FD_DIFFICULTY_INSANE" )
|
||||||
|
SetStatsLabelValue( file.menu, "PvEValueA4", insaneWins )
|
||||||
|
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "4" ) )
|
||||||
|
RuiSetFloat3( icon4Rui, "basicImageColor", perfectColor )
|
||||||
|
else
|
||||||
|
RuiSetFloat3( icon4Rui, "basicImageColor", insaneWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
array<var> pveElems = GetElementsByClassname( file.menu, "PvEGroup" )
|
||||||
|
foreach ( elem in pveElems )
|
||||||
|
{
|
||||||
|
Hud_Hide( elem )
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var function setit( vector color )
|
||||||
|
{
|
||||||
|
var iconLegendRui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIconLegend" ) )
|
||||||
|
RuiSetImage( iconLegendRui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
||||||
|
RuiSetFloat3( iconLegendRui, "basicImageColor", color )
|
||||||
|
}
|
||||||
+113
-41
@@ -5,9 +5,14 @@ global function InitViewStatsOverviewMenu
|
|||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
var menu
|
var menu
|
||||||
|
array<ItemDisplayData> allTitans
|
||||||
|
array<ItemDisplayData> allPilotWeapons
|
||||||
|
table<string, array<string> > titanStatLoadout
|
||||||
} file
|
} file
|
||||||
|
|
||||||
const MAX_DOTS_ON_GRAPH = 10
|
const MAX_DOTS_ON_GRAPH = 10
|
||||||
|
table <string, int> titanKillData = {}
|
||||||
|
table <string, int> pilotKillData = {}
|
||||||
|
|
||||||
const IMAGE_TITAN_STRYDER = $"ui/menu/personal_stats/ps_titan_icon_stryder"
|
const IMAGE_TITAN_STRYDER = $"ui/menu/personal_stats/ps_titan_icon_stryder"
|
||||||
const IMAGE_TITAN_ATLAS = $"ui/menu/personal_stats/ps_titan_icon_atlas"
|
const IMAGE_TITAN_ATLAS = $"ui/menu/personal_stats/ps_titan_icon_atlas"
|
||||||
@@ -27,10 +32,51 @@ void function InitViewStatsOverviewMenu()
|
|||||||
AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void function GetTitanKills( string titanName )
|
||||||
|
{
|
||||||
|
file.allTitans = GetVisibleItemsOfType( eItemTypes.TITAN )
|
||||||
|
var dataTable = GetDataTable( $"datatable/titan_properties.rpak" )
|
||||||
|
|
||||||
|
foreach ( titan in file.allTitans )
|
||||||
|
{
|
||||||
|
file.titanStatLoadout[ titan.ref ] <- []
|
||||||
|
|
||||||
|
int row = GetDataTableRowMatchingStringValue( dataTable, GetDataTableColumnByName( dataTable, "titanRef" ), titan.ref )
|
||||||
|
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "primary" ) ) )
|
||||||
|
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "ordnance" ) ) )
|
||||||
|
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "special" ) ) )
|
||||||
|
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "antirodeo" ) ) )
|
||||||
|
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "coreAbility" ) ) )
|
||||||
|
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "melee" ) ) )
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach ( weaponRef in file.titanStatLoadout[ titanName ])
|
||||||
|
{
|
||||||
|
titanKillData[weaponRef] <- pulseParse("weaponsLocal", weaponRef, "kills")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void function GetAllPilotWeapons()
|
||||||
|
{
|
||||||
|
file.allPilotWeapons = GetVisibleItemsOfType( eItemTypes.PILOT_PRIMARY)
|
||||||
|
file.allPilotWeapons.extend(GetVisibleItemsOfType( eItemTypes.PILOT_SECONDARY) )
|
||||||
|
file.allPilotWeapons.extend(GetVisibleItemsOfType( eItemTypes.PILOT_ORDNANCE) )
|
||||||
|
file.allPilotWeapons.extend( GetVisibleItemsOfType( eItemTypes.PILOT_SPECIAL ) )
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void function OnStatsOverview_Open()
|
void function OnStatsOverview_Open()
|
||||||
{
|
{
|
||||||
UI_SetPresentationType( ePresentationType.NO_MODELS )
|
UI_SetPresentationType( ePresentationType.NO_MODELS )
|
||||||
|
|
||||||
|
GetTitanKills("ion")
|
||||||
|
GetTitanKills("scorch")
|
||||||
|
GetTitanKills("northstar")
|
||||||
|
GetTitanKills("ronin")
|
||||||
|
GetTitanKills("tone")
|
||||||
|
GetTitanKills("legion")
|
||||||
|
GetTitanKills("vanguard")
|
||||||
|
|
||||||
UpdateViewStatsOverviewMenu()
|
UpdateViewStatsOverviewMenu()
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -172,7 +218,7 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
Hud_Show( weaponImageElem )
|
Hud_Show( weaponImageElem )
|
||||||
Hud_SetText( weaponNameElem, nemesisWeapon.printName )
|
Hud_SetText( weaponNameElem, nemesisWeapon.printName )
|
||||||
Hud_Show( weaponNameElem )
|
Hud_Show( weaponNameElem )
|
||||||
Hud_SetText( weaponDescElem, "#STATS_MOST_KILLS_VALUE", nemesisWeapon.val )
|
Hud_SetText( weaponDescElem, Localize("#NEMESIS_WEAPON_VALUE"), nemesisWeapon.val)
|
||||||
Hud_Show( weaponDescElem )
|
Hud_Show( weaponDescElem )
|
||||||
Hud_Hide( noDataElem )
|
Hud_Hide( noDataElem )
|
||||||
}
|
}
|
||||||
@@ -197,7 +243,7 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
Hud_Show( weaponImageElem )
|
Hud_Show( weaponImageElem )
|
||||||
Hud_SetText( weaponNameElem, highestKPMData.printName )
|
Hud_SetText( weaponNameElem, highestKPMData.printName )
|
||||||
Hud_Show( weaponNameElem )
|
Hud_Show( weaponNameElem )
|
||||||
Hud_SetText( weaponDescElem, highestKPMData.val + " K/D")
|
Hud_SetText( weaponDescElem, "%s1 K/D", highestKPMData.val)
|
||||||
Hud_Show( weaponDescElem )
|
Hud_Show( weaponDescElem )
|
||||||
Hud_Hide( noDataElem )
|
Hud_Hide( noDataElem )
|
||||||
}
|
}
|
||||||
@@ -253,37 +299,61 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
//#########################
|
//#########################
|
||||||
|
|
||||||
// Lifetime
|
// Lifetime
|
||||||
|
table playerweaponData = expect table(pulseData["weaponsLocal"])
|
||||||
|
table globalweaponData = expect table(pulseData["weaponsGlobal"])
|
||||||
var totalPilotKills = 0
|
var totalPilotKills = 0
|
||||||
|
|
||||||
foreach (var key, var value in globalToneAPIKillData) {
|
foreach (var key, var value in playerweaponData) {
|
||||||
totalPilotKills += value
|
table values = expect table(value)
|
||||||
|
totalPilotKills += values["kills"]
|
||||||
|
}
|
||||||
|
|
||||||
|
var totalGlobalKills = 0
|
||||||
|
foreach (var key, var value in globalweaponData) {
|
||||||
|
table values = expect table(value)
|
||||||
|
totalGlobalKills += values["kills"]
|
||||||
}
|
}
|
||||||
|
|
||||||
var totalPilotDeaths = 0
|
var totalPilotDeaths = 0
|
||||||
|
foreach (var key, var value in playerweaponData) {
|
||||||
foreach (var key, var value in globalToneAPIDWEData) {
|
table values = expect table(value)
|
||||||
totalPilotDeaths += value
|
totalPilotDeaths += values["deaths"]
|
||||||
}
|
}
|
||||||
|
|
||||||
float kdval = float(totalPilotKills) / float(totalPilotDeaths)
|
var totalGlobalDeaths = 0
|
||||||
|
foreach (var key, var value in globalweaponData) {
|
||||||
|
table values = expect table(value)
|
||||||
|
totalGlobalDeaths += values["deaths"]
|
||||||
|
}
|
||||||
|
|
||||||
local lifetimeAverage = kdval
|
|
||||||
local formattedLifetimeAverage
|
|
||||||
if ( lifetimeAverage % 1 == 0 )
|
|
||||||
formattedLifetimeAverage = format( "%.0f", lifetimeAverage )
|
|
||||||
else
|
|
||||||
formattedLifetimeAverage = format( "%.1f", lifetimeAverage )
|
|
||||||
SetStatsLabelValue( file.menu, "LifetimeAverageValue", [ "#STATS_KD_VALUE", formattedLifetimeAverage ] )
|
|
||||||
|
|
||||||
// Lifetime (PVP)
|
var killsAsPilot = 0
|
||||||
local lifetimeAveragePVP = player.GetPersistentVar( "kdratio_lifetime_pvp" ).tofloat()
|
foreach (var key, var value in playerweaponData) {
|
||||||
local formattedLifetimeAveragePVP
|
if (key in titanKillData) {
|
||||||
if ( lifetimeAveragePVP % 1 == 0 )
|
continue
|
||||||
formattedLifetimeAveragePVP = format( "%.0f", lifetimeAveragePVP )
|
} else {
|
||||||
else
|
killsAsPilot += pulseParse("weaponsLocal", string(key), "kills")
|
||||||
formattedLifetimeAveragePVP = format( "%.1f", lifetimeAveragePVP )
|
}
|
||||||
SetStatsLabelValue( file.menu, "LifetimePVPAverageValue", [ "#STATS_KD_VALUE", formattedLifetimeAveragePVP ] )
|
}
|
||||||
|
|
||||||
|
var killsAsTitan = 0
|
||||||
|
foreach (var key, var value in playerweaponData) {
|
||||||
|
if (key in titanKillData) {
|
||||||
|
killsAsTitan += titanKillData[string(key)]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float kval = float(totalPilotKills)
|
||||||
|
float dval = float(totalPilotDeaths)
|
||||||
|
float kdval = float(int((kval / dval)*100))/100
|
||||||
|
|
||||||
|
float gkval = float(totalGlobalKills)
|
||||||
|
float gdval = float(totalGlobalDeaths)
|
||||||
|
float gkdval = float(int((gkval / gdval)*100))/100
|
||||||
|
|
||||||
|
SetStatsLabelValue( file.menu, "LifetimeAverageValue", [ "#STATS_KD_VALUE", kdval ] )
|
||||||
|
|
||||||
|
SetStatsLabelValue( file.menu, "LifetimePVPAverageValue", [ "#STATS_KD_VALUE", gkdval ] )
|
||||||
|
|
||||||
bool last10GamesStatsVisible = gamesPlayed >= NUM_GAMES_TRACK_KDRATIO ? true : false
|
bool last10GamesStatsVisible = gamesPlayed >= NUM_GAMES_TRACK_KDRATIO ? true : false
|
||||||
SetLast10GamesStatVisibility( file.menu, last10GamesStatsVisible )
|
SetLast10GamesStatVisibility( file.menu, last10GamesStatsVisible )
|
||||||
@@ -313,7 +383,7 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
else
|
else
|
||||||
kdratio_match_average = format( "%.1f", kdratio_match_average )
|
kdratio_match_average = format( "%.1f", kdratio_match_average )
|
||||||
SetStatsLabelValue( file.menu, "Last10GamesValue", [ "#STATS_KD_VALUE", kdratio_match_average ] )
|
SetStatsLabelValue( file.menu, "Last10GamesValue", [ "#STATS_KD_VALUE", kdratio_match_average ] )
|
||||||
PlotKDPointsOnGraph( file.menu, 0, kdratio_match, lifetimeAverage )
|
PlotKDPointsOnGraph( file.menu, 0, kdratio_match, kdval )
|
||||||
|
|
||||||
// Last 10 (PVP)
|
// Last 10 (PVP)
|
||||||
local kdratiopvp_match_sum = 0
|
local kdratiopvp_match_sum = 0
|
||||||
@@ -331,31 +401,33 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
else
|
else
|
||||||
kdratiopvp_match_average = format( "%.1f", kdratiopvp_match_average )
|
kdratiopvp_match_average = format( "%.1f", kdratiopvp_match_average )
|
||||||
SetStatsLabelValue( file.menu, "Last10GamesPVPValue", [ "#STATS_KD_VALUE", kdratiopvp_match_average ] )
|
SetStatsLabelValue( file.menu, "Last10GamesPVPValue", [ "#STATS_KD_VALUE", kdratiopvp_match_average ] )
|
||||||
PlotKDPointsOnGraph( file.menu, 1, kdratiopvp_match, lifetimeAveragePVP )
|
PlotKDPointsOnGraph( file.menu, 1, kdratiopvp_match, gkdval )
|
||||||
|
|
||||||
/////////////////////////
|
/////////////////////////
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( totalPilotKills ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( killsAsPilot ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( getWeaponKillsFromToneApi("pilot_emptyhanded") ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( pulseParse("weaponsLocal", "pilot_emptyhanded", "kills") ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( getWeaponKillsFromToneApi("human_execution") ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( pulseParse("weaponsLocal", "human_execution", "kills") ) )
|
||||||
// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
|
// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
|
||||||
|
|
||||||
var titanMeleeKills = 0
|
var titanMeleeKills = 0
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_ion")
|
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_ion", "kills")
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_scorch")
|
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_scorch", "kills")
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_northstar")
|
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_northstar", "kills")
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("titan_sword")
|
titanMeleeKills += pulseParse("weaponsLocal", "titan_sword", "kills")
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_tone")
|
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_tone", "kills")
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_legion")
|
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_legion", "kills")
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_vanguard")
|
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_vanguard", "kills")
|
||||||
titanMeleeKills += getWeaponKillsFromToneApi("auto_titan_melee")
|
titanMeleeKills += pulseParse("weaponsLocal", "auto_titan_melee", "kills")
|
||||||
|
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( GetPlayerStatInt( player, "kills_stats", "pilotKillsAsTitan" ) ) )
|
var titanExecutions = pulseParse("weaponsLocal", "titan_execution", "kills")
|
||||||
|
|
||||||
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( killsAsTitan ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanMeleeKills ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanExecutions ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( GetPlayerStatInt( player, "kills_stats", "titanMeleePilot" ) ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( titanMeleeKills ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( getWeaponKillsFromToneApi("damagedef_titan_step") ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( pulseParse("weaponsLocal", "damagedef_titan_step", "kills") ) )
|
||||||
}
|
}
|
||||||
|
|
||||||
function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
|
function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
|
||||||
@@ -0,0 +1,206 @@
|
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global function InitViewStatsTimeMenu
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global function AddPieChartEntry
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const MAX_MODE_ROWS = 8
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struct
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{
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var menu
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array<ItemDisplayData> allTitans
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table<string, array<string> > titanStatLoadout
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} file
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void function InitViewStatsTimeMenu()
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{
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var menu = GetMenu( "ViewStats_Time_Menu" )
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file.menu = menu
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AddMenuEventHandler( menu, eUIEvent.MENU_OPEN, OnStatsTime_Open )
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AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
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}
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void function OnStatsTime_Open()
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{
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UI_SetPresentationType( ePresentationType.NO_MODELS )
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file.allTitans = GetVisibleItemsOfType( eItemTypes.TITAN )
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var dataTable = GetDataTable( $"datatable/titan_properties.rpak" )
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foreach ( titan in file.allTitans )
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{
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file.titanStatLoadout[ titan.ref ] <- []
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int row = GetDataTableRowMatchingStringValue( dataTable, GetDataTableColumnByName( dataTable, "titanRef" ), titan.ref )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "primary" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "ordnance" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "special" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "antirodeo" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "coreAbility" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "melee" ) ) )
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}
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UpdateViewStatsTimeMenu()
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}
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float function GetTitanKills( string titanName)
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{
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float weaponKills = 0
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foreach ( weaponRef in file.titanStatLoadout[ titanName ])
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{
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weaponKills += float(pulseParse("weaponsLocal", weaponRef, "kills"))
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}
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return weaponKills
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}
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void function UpdateViewStatsTimeMenu()
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{
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entity player = GetUIPlayer()
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if ( player == null )
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return
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//#########################################
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float killsAsTitan = 0
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float killsAsIon = GetTitanKills( "ion" )
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killsAsTitan += killsAsIon
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float killsAsScorch = GetTitanKills( "scorch" )
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killsAsTitan += killsAsScorch
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float killsAsNorthstar = GetTitanKills( "northstar" )
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killsAsTitan += killsAsNorthstar
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float killsAsRonin = GetTitanKills( "ronin" )
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killsAsTitan += killsAsRonin
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float killsAsTone = GetTitanKills( "tone" )
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killsAsTitan += killsAsTone
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float killsAsLegion = GetTitanKills( "legion" )
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killsAsTitan += killsAsLegion
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float killsAsMonarch = GetTitanKills( "vanguard" )
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killsAsTitan += killsAsMonarch
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//#########################################
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// Time By Class Pie Chart
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//#########################################
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var totalPilotKills = 0
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table playerweaponData = expect table(pulseData["weaponsLocal"])
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foreach (var key, var value in playerweaponData) {
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table values = expect table(value)
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totalPilotKills += values["kills"]
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}
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float hoursAsPilot = float(totalPilotKills)
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float hoursAsTitan = killsAsTitan
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array<PieChartEntry> classes
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if ( hoursAsPilot > 0 )
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AddPieChartEntry( classes, "#STATS_HEADER_PILOT", hoursAsPilot, [61, 117, 193, 255] )
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if ( hoursAsTitan > 0 )
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AddPieChartEntry( classes, "#STATS_HEADER_TITAN", hoursAsTitan, [223, 94, 0, 255] )
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classes.sort( ComparePieChartEntryValues )
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PieChartData classTimeData
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classTimeData.entries = classes
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classTimeData.labelColor = [ 255, 255, 255, 255 ]
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SetPieChartData( file.menu, "ClassPieChart", Localize("#TIME_KILLS_CLASS"), classTimeData )
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//#########################################
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// Time By Chassis Pie Chart
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//#########################################
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array<PieChartEntry> titans
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if ( killsAsIon > 0 )
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AddPieChartEntry( titans, "#TITAN_ION", killsAsIon, [200, 40, 40, 255] )
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if ( killsAsScorch > 0 )
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AddPieChartEntry( titans, "#TITAN_SCORCH", killsAsScorch, [223, 94, 0, 255] )
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if ( killsAsNorthstar > 0 )
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AddPieChartEntry( titans, "#TITAN_NORTHSTAR", killsAsNorthstar, [61, 117, 193, 255] )
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if ( killsAsRonin > 0 )
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AddPieChartEntry( titans, "#TITAN_RONIN", killsAsRonin, [207, 191, 59, 255] )
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if ( killsAsTone > 0 )
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AddPieChartEntry( titans, "#TITAN_TONE", killsAsTone, [88, 172, 67, 255] )
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if ( killsAsLegion > 0 )
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AddPieChartEntry( titans, "#TITAN_LEGION", killsAsLegion, [46, 188, 180, 255] )
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if ( killsAsMonarch > 0 )
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AddPieChartEntry( titans, "#TITAN_VANGUARD", killsAsMonarch, [151, 71, 175, 255] )
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titans.sort( ComparePieChartEntryValues )
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PieChartData chassisTimeData
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chassisTimeData.entries = titans
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chassisTimeData.labelColor = [ 255, 255, 255, 255 ]
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SetPieChartData( file.menu, "ChassisPieChart", Localize("#TIME_KILLS_TITAN"), chassisTimeData )
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//#########################################
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// Time By Mode Pie Chart
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//#########################################
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array<string> gameModesArray = GetPersistenceEnumAsArray( "gameModes" )
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array<PieChartEntry> modes
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int enumCount = PersistenceGetEnumCount( "gameModes" )
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table< string, array<int> > customGamemodeList = {
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sns = [255, 178, 102, 255],
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fw = [147, 204, 57, 255],
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gg = [14, 87, 132, 255]
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}
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table< string, string > customGamemodeNames = {
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sns = Localize("#GAMEMODE_sns")
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fw = Localize("#GAMEMODE_fw")
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gg = Localize("#GAMEMODE_gg")
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}
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for ( int modeId = 0; modeId < enumCount; modeId++ )
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{
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string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
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if ( pulseParse("gamemodesAll", modeName, "kills") != 0 )
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{
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float modePlayedTime = 0
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modePlayedTime = float(pulseParse("gamemodesAll", modeName, "kills"))
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if ( modePlayedTime > 0 ) {
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AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
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}
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}
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}
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foreach (string key, array<int> value in customGamemodeList)
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{
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if ( pulseParse("gamemodesAll", key, "kills") != 0 )
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{
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float modePlayedTime = 0
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modePlayedTime = float(pulseParse("gamemodesAll", key, "kills"))
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if ( modePlayedTime > 0 ) {
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AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value)
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}
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}
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}
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PieChartData modesPlayedData
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modesPlayedData.entries = modes
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modesPlayedData.labelColor = [ 255, 255, 255, 255 ]
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SetPieChartData( file.menu, "ModesPieChart", Localize("#KILLS_GAMEMODE"), modesPlayedData )
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//#########################################
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// Time Stats
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//#########################################
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), StatToTimeString( "time_stats", "hours_total" ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_HEADER_TIME_IN_AIR" ), StatToTimeString( "time_stats", "hours_inAir" ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_HEADER_TIME_WALLRUNNING" ), StatToTimeString( "time_stats", "hours_wallrunning" ) )
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}
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void function AddPieChartEntry( array<PieChartEntry> entries, string displayName, float numValue, array<int> color )
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{
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PieChartEntry newEntry
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newEntry.displayName = displayName
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newEntry.numValue = numValue
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newEntry.color = color
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entries.append( newEntry )
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}
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+1
-1
@@ -175,7 +175,7 @@ void function UpdateStatsForTitan( string titanRef, int loadoutIndex )
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int aiKills
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int aiKills
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foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
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foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
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{
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{
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totalKills += getWeaponKillsFromToneApi(weaponRef)
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totalKills += pulseParse("weaponsLocal", weaponRef, "kills")
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pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
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pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
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titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
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titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
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aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
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aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
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+8
-6
@@ -338,7 +338,7 @@ table<string, table> function GetOverviewWeaponData()
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if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
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if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
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continue
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continue
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int val = getWeaponKillsFromToneApi(weaponName)
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int val = pulseParse("weaponsLocal", weaponName, "kills")
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if ( val > Table[ "most_kills" ].val )
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if ( val > Table[ "most_kills" ].val )
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{
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{
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Table[ "most_kills" ].ref = weaponName
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Table[ "most_kills" ].ref = weaponName
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@@ -346,7 +346,7 @@ table<string, table> function GetOverviewWeaponData()
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Table[ "most_kills" ].val = val
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Table[ "most_kills" ].val = val
|
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}
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}
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|
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int nval = getNemesisWeaponFromToneAPI(weaponName)
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int nval = pulseParse("weaponsLocal", weaponName, "deaths")
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if ( nval > Table[ "nemesis_weapon" ].val )
|
if ( nval > Table[ "nemesis_weapon" ].val )
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{
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{
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Table[ "nemesis_weapon" ].ref = weaponName
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Table[ "nemesis_weapon" ].ref = weaponName
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@@ -357,13 +357,15 @@ table<string, table> function GetOverviewWeaponData()
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float kdval = 0
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float kdval = 0
|
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float kval = 0
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float kval = 0
|
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float dval = 0
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float dval = 0
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if( getWeaponKillsFromToneApi(weaponName) != 0 && getDWEFromToneAPI(weaponName) != 0){
|
if( pulseParse("weaponsLocal", weaponName, "kills") != 0 && pulseParse("weaponsLocal", weaponName, "deaths_while_equipped") != 0){
|
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kval = float(getWeaponKillsFromToneApi(weaponName))
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kval = float(pulseParse("weaponsLocal", weaponName, "kills"))
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dval = float(getDWEFromToneAPI(weaponName))
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dval = float(pulseParse("weaponsLocal", weaponName, "deaths_while_equipped"))
|
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if (kval / dval > kdval){
|
if (kval / dval > kdval){
|
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kdval = float(getWeaponKillsFromToneApi(weaponName) / getDWEFromToneAPI(weaponName))
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kdval = kval / dval
|
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}
|
}
|
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}
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}
|
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int rnd= int(kdval*100)
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kdval = float(rnd)/100
|
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if ( kdval > Table[ "highest_kpm" ].val.tofloat() )
|
if ( kdval > Table[ "highest_kpm" ].val.tofloat() )
|
||||||
{
|
{
|
||||||
Table[ "highest_kpm" ].ref = weaponName
|
Table[ "highest_kpm" ].ref = weaponName
|
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+4
-4
@@ -180,8 +180,8 @@ void function UpdateStatsForWeapon( string weaponRef )
|
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}
|
}
|
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|
|
||||||
// Total Kills Stats
|
// Total Kills Stats
|
||||||
SetStatsLabelValue( file.menu, "KillsValue0", getWeaponKillsFromToneApi(weaponRef) )
|
SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("weaponsLocal", weaponRef, "kills") ) //Total kills
|
||||||
SetStatsLabelValue( file.menu, "KillsValue1", getWeaponKillsFromToneApi(weaponRef) )
|
SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("weaponsLocal", weaponRef, "kills") ) //Pilots
|
||||||
SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) )
|
SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) ) //Titans
|
||||||
SetStatsLabelValue( file.menu, "KillsValue3", GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef ) )
|
SetStatsLabelValue( file.menu, "KillsValue3", pulseParse("weaponsLocal", weaponRef, "deaths_while_equipped")) // Deaths with weapon
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user