legonzaur
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dba5a9e52b
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Fix : default health back to 50
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2024-05-17 00:03:57 +02:00 |
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legonzaur
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8c44a2f238
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Fix game creation being locked by back
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Closes legonzaur/heron-realms-front#56
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2024-05-16 23:38:08 +02:00 |
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legonzaur
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3cf3bc7e81
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Fix stun_champion effect being infinite
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Closes legonzaur/heron-realms-front#54
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2024-05-16 23:14:46 +02:00 |
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legonzaur
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0356faa813
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Fix : Allow discard even during enemy's turn
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Closes #53
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2024-05-16 23:07:29 +02:00 |
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legonzaur
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97ce08e12a
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[Feat] Prevent the creation of more than 1 game per user
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Closes legonzaur/heron-realms-front#43
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2024-05-16 14:59:24 +02:00 |
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legonzaur
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ea52589aab
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[Feat] : Automatically join a game when created
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Closes legonzaur/heron-realms-front#45
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2024-05-16 14:53:37 +02:00 |
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legonzaur
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17f5b606cc
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[fix] : add additional checks on stun champion
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This is very ugly
Closes legonzaur/heron-realms-front#46
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2024-05-16 14:46:46 +02:00 |
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legonzaur
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d08e3edba4
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[fix] : sub-effects not registering properly
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closes legonzaur/heron-realms-front#47
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2024-05-16 14:29:27 +02:00 |
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legonzaur
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963a99aa76
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FIX issue where all players start at 1 health
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2024-05-15 10:56:38 +02:00 |
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legonzaur
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853ce1efe5
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Remove unncessessary await
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2024-05-14 17:17:48 +02:00 |
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legonzaur
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c880e75e0d
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Fix crash when game ends
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2024-05-14 17:17:37 +02:00 |
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legonzaur
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2ec8a810d7
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Feat: add back spectate mode (login only for now)
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Closes #13
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2024-05-13 17:28:45 +02:00 |
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legonzaur
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28db22b7ac
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Fix crash when discord oauth2 answer is invalid
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2024-05-13 17:28:09 +02:00 |
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legonzaur
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c321dafb82
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Prevent games from starting with only one player
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Disabled with DEV_MODE=TRUE env var
Fixes #9
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2024-05-13 15:05:41 +02:00 |
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legonzaur
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127da9e8c6
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Set ready to false at Player creation
release-tag / release-image (push) Successful in 17s
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2024-05-13 14:54:37 +02:00 |
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legonzaur
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f29232dd61
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Notify other players when readyState changes
release-tag / release-image (push) Successful in 18s
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2024-05-13 14:49:11 +02:00 |
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legonzaur
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8e4e2f0821
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fix: additional check for prepare effect
release-tag / release-image (push) Successful in 20s
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2024-05-13 11:59:58 +02:00 |
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legonzaur
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69b249a9f9
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feat: readable-game-info
release-tag / release-image (push) Successful in 20s
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2024-05-12 12:09:31 +02:00 |
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legonzaur
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1a02793873
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Fix #10 : ConcetionClosedError
release-tag / release-image (push) Successful in 19s
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2024-05-12 11:10:04 +02:00 |
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legonzaur
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5260b6eba8
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Add game.kill_team; attemp to fix #11
release-tag / release-image (push) Successful in 19s
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2024-05-12 11:07:40 +02:00 |
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legonzaur
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cc42815cce
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Attempt to fix #12
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2024-05-12 11:05:09 +02:00 |
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legonzaur
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4e7381ba33
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Fix game ended check errored
release-tag / release-image (push) Successful in 19s
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2024-05-11 20:33:34 +02:00 |
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legonzaur
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46bb39aa74
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Kill
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2024-05-11 20:29:05 +02:00 |
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legonzaur
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56ead1a635
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Add session cookie
release-tag / release-image (push) Successful in 18s
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2024-05-11 19:13:07 +02:00 |
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legonzaur
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93949062d6
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Closes #6; Multiples games in parallel
release-tag / release-image (push) Successful in 22s
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2024-05-11 18:16:37 +02:00 |
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legonzaur
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dc02d9b22f
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Fix #4; champions being automatically locked even if there were not already present
release-tag / release-image (push) Successful in 18s
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2024-05-09 23:00:27 +02:00 |
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legonzaur
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6e2a659775
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Remove /login from discord login process
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2024-05-09 22:51:40 +02:00 |
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legonzaur
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075e22c034
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Fix Rampage (The final (For Real (True)))
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2024-05-09 22:51:15 +02:00 |
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legonzaur
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ade051890e
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discord login
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2024-05-07 23:09:52 +02:00 |
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legonzaur
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082e07c48b
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FIX #4; Champion lock at start of turn
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2024-05-07 18:46:24 +02:00 |
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legonzaur
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db549aac49
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fix sub_effects triggering multiple times when effect is damage, gold or heal with amount > 1
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2024-05-06 17:41:29 +02:00 |
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legonzaur
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cf6825790b
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change discard to make_discard
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2024-05-06 17:41:00 +02:00 |
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legonzaur
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589b393c92
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Fix lock card not being awaited
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2024-05-06 16:40:49 +02:00 |
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legonzaur
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c59fa12036
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Fix rampage, futureproof for other draw_and_discard effects
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2024-05-06 16:31:55 +02:00 |
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legonzaur
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dfabcb6eb1
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Fixes #4; add draw_and_discard_multiple to make Rampage work
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2024-05-06 16:14:19 +02:00 |
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legonzaur
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25a48fd2ab
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Fixes #3; Prevent partial champion damage
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2024-05-06 15:00:38 +02:00 |
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legonzaur
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29ea3e7856
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Fixes #5; Remove heal_reserve and directly add to healh points
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2024-05-06 14:57:50 +02:00 |
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legonzaur
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67d7c8005d
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Check for faction combos only using locked cards
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2024-05-06 14:57:17 +02:00 |
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legonzaur
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d4c7540b6f
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fixes #4; lock champions at beginning of turn
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2024-05-06 14:53:31 +02:00 |
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legonzaur
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5a90c9da6f
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fix player hand -> board start turtn
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2024-05-03 17:00:57 +02:00 |
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legonzaur
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098dc4977f
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small cleanup
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2024-05-03 16:28:46 +02:00 |
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legonzaur
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90b9e989a7
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avoid adding cards to player hand during his turn
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2024-05-03 16:17:04 +02:00 |
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legonzaur
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f6e618cf26
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Fix fire gem stack not updating when fire gem is sacrified
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2024-05-03 16:15:28 +02:00 |
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legonzaur
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d1887349c6
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Automatically play cards at start of turn
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2024-05-03 16:02:05 +02:00 |
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legonzaur
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bf07a958e4
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Play card automatically at start of turn
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2024-05-03 15:53:16 +02:00 |
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legonzaur
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cd8fcc78c3
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Disable effect autotrigger when it has a EffectTime attribute
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2024-05-03 00:51:44 +02:00 |
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legonzaur
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ce52c1ecac
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prevent draw effect for being consumed if no cards can be drawn
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2024-05-02 23:27:39 +02:00 |
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legonzaur
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53f94a6bb1
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fix crash caused by function not being async
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2024-05-02 23:27:18 +02:00 |
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legonzaur
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191d32bea2
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fixes #1; Migrate card activation effect to factory in card_behaviour.py
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2024-05-02 23:10:04 +02:00 |
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legonzaur
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2e04462d86
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Fix Prepare Typo
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2024-05-02 23:06:06 +02:00 |
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